Blog Archives

BEAT DRIFT Update Released!

A new update is now available for BEAT DRIFT on the App Store and Google Play! We’ve added a new Editor, so that you can create your own custom player models – just in time for Halloween. Enjoy!

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Posted in Announcement

Responsive Player Controls: Stack-Based Input Recording

Responsive player controls that react quickly and accurately to user input are very important for any game. They are especially critical for fast-paced action games like BEAT DRIFT, where split second decisions can mean the difference between life or death. In

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Posted in Development

The Origins of BEAT DRIFT: How Bad Prototypes Can Be Good

Digital Uzu’s first game, BEAT DRIFT, was released for iOS on December 20th, 2013. It was done in collaboration with a small group of friends under the team name LunarPixelGames. If you’ve played BEAT DRIFT (and of course you have,

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Posted in Development